
Xscpu64, a C64 emulator with a SuperCPU cart X64sc, a C64 emulator focused on accuracy Win32, macOS, Haiku and for most Unix systems provided with the X Window This is version 3.7 of VICE, the multi-platform C64, C128, VIC20, Want to help improving these and/or want to provide binaries,
COMMODORE 64 RETROARCH WINDOWS
We are still looking for dedicated maintainers for the Windows port, if you X64 is the default when EMUTYPE is not defined. Remember to run make clean EMUTYPE=x or make objectclean EMUTYPE=x first before make EMUTYPE=x when building different EMUTYPEs. Reset Type (Autostart, Soft, Hard, Freeze).Drive Sound Emulation (1541 & 1571 only).Memory expansion filepath tags for VIC-20.Region (PAL/NTSC) filepath tags for C64 & VIC-20.Automatic VIC-20 Mega-Cart support (with NVRAM).


Xvic -memory 20 "/path/to/rom/some-8k-game.d64" Xvic -memory 8k "/path/to/rom/some-8k-game.d64" Xvic -memory 1 "/path/to/rom/some-8k-game.d64" Options must be after the correct block, for example 圆4 fast:
COMMODORE 64 RETROARCH ZIP
ZIP is not repacked, which means saves and highscores are lost. The temporary directory is emptied but not removed on exit. ZIPs are extracted to a temporary directory in saves, bypassing the default frontend extraction. M3U playlist supports disks, tapes, cartridges and programs. Specify a disk inside a ZIP with multiple disks (not needed with single file ZIPs).Set a friendly name (shown in "Disc Control").Pass arguments to VICE (place first, core name can be skipped).Save disks generated by the #SAVEDISK: keyword are automatically assigned the label: Save Disk. Save disks are located in the frontend's save directory, with the following name. For example, the following M3U file:Īlthough one save disk is normally sufficient, an arbitrary number of #SAVEDISK:VolumeName lines may be included. Custom display labels may be set for each disk using the syntax: DISK_FILE|DISK_LABEL. Select the right disk index with "Current Disc Index"īy default, RetroArch will display the filename (without extension) of each M3U entry when selecting a disk via the Current Disc Index drop-down menu.Eject the current disk with "Eject Disc".When the game asks for it, you can change the current disk in the RetroArch "Disc Control" menu: Path can be absolute or relative to the location of the M3U file. Ultima VI - The False Prophet (1990)(Origin Systems)(Disk 3 of 3 Side B)(Populace C).d64 Ultima VI - The False Prophet (1990)(Origin Systems)(Disk 3 of 3 Side A)(Populace B).d64 Ultima VI - The False Prophet (1990)(Origin Systems)(Disk 2 of 3 Side B)(Populace A).d64 Ultima VI - The False Prophet (1990)(Origin Systems)(Disk 2 of 3 Side A)(Dungeon).d64 Ultima VI - The False Prophet (1990)(Origin Systems)(Disk 1 of 3 Side B)(Surface).d64 Ultima VI - The False Prophet (1990)(Origin Systems)(Disk 1 of 3 Side A)(Game).d64 Ultima VI - The False Prophet (1990)(Origin Systems).m3u When you have a multi disk game, you can use a M3U playlist file to be able to change disks via RetroArch "Disc Control" interface.Ī M3U file is a simple text file with one disk per line ( Wikipedia). Add -j1 or -j2 parameters in custom command line.Bruce_Lee_j1.tap or Bruce_Lee_(j1).tap for port 1, and similarly Bruce_Lee_j2.tap or Bruce_Lee_(j2).tap for port 2 Assign Switch Joyport to any RetroPad button under Quick Menu > Core Options.Press the default keyboard shortcut Right Control.Bring up the virtual keyboard with Select button, and press the key labeled JOYP.Use the core option: Quick Menu > Core Options > RetroPad Port.There are several ways to switch ports in this core: Older C64 games tend to use joystick port 1 and newer ones tend to use port 2 for player 1. Stickying the third key will replace the second. Supported platforms: Linux, Windows, Apple, Android, emscripten, Switch, Vita Default controls RetroPad button Port of VICE, the Versatile Commodore Emulator 3.7
